

At high, the game is just about playable, while switching up to ultra results in one heck of a slide show.

Running the game on our budget AMD rig at 1080p with the standard drivers, we saw a real performance hit stepping up to anything above the medium settings preset.

It's also worth noting that the minimum specs for the game call for at least 6GB of RAM, so we had to drop in an extra 4GB stick to make sure we hit the spec. Regardless of whether the company's comments about the inclusion of Nvidia's Gameworks technology and its effect on performance are true or not, it's clear from early benchmarks that comparable AMD hardware isn't performing as well as Nvidia's. It's no secret that AMD users haven't had the best luck with Watch Dogs. Low-Cost AMD PC - Mark Waltonīy clicking 'enter', you agree to GameSpot's In keeping with our goal to spend as little money as possible, we upgraded the RAM in each machine and put our slightly enhanced rigs to the test. Watch Dogs ran on our machines as they were, but it wasn't pretty, so we had to consider upgrading their components. The minimum hardware requirements for Watch Dogs weren't known by the time we got to work on the first project, and as it turned out, they are relatively lofty compared to other cross-platform games: Immediately, there was a problem: neither our AMD PC nor our Intel/Nvidia PC met the game's minimum requirements. Now that Watch Dogs is out, we figured this was a good opportunity to test our machines once again. If you think capable gaming PCs are inherently expensive, the results might surprise you: for $550, you can build a gaming PC that outperforms both consoles, albeit ever so slightly in some cases. We put these machines up against the PlayStation 4 and Xbox One, using cross-platform games as our benchmark, to see which platform offered the best performance per dollar. One PC was derived from AMD parts, and the other was a mix of Intel and Nvidia hardware. Back in April, before Microsoft announced that it would start selling Kinect-less Xbox Ones for $400, we built two gaming PCs for $550-roughly the cost of an Xbox One after taxes in North America, at the time.
